Here's a Throw back to 2013!
As the sole Character Modeler on the Multiplayer CO-OP levels of the game I got to model and texture the main CO-OP villain NPC's, The Voron. Blacklist was a great game to work on and everyone on the team was very proud of what we had accomplished.
Characters - Modeling, Zbrush sculpting, texturing, materials and baking.
~Group shot - Lighting, rendering and final compositing. I wanted to give the shot a menacing atmosphere. The Voron hunting for Sam Fisher!
Additional Artist credit :
Art Direction - Daniel Ebanks
Character Design - Tim Anderson
Back plate environment - Modeling , texturing , lighting - by Hiten Mistry
Weapons and props - Tito Belgrave, Mark Vick.
I'm probably missing names , so many great artists at Ubisoft Toronto.